Animation R&D Programmer (Mid / Senior Level)

Rockstar Games, Edinburgh

Animation R&D Programmer (Mid / Senior Level)

Salary Not Specified

Rockstar Games, Edinburgh

  • Full time
  • Permanent
  • Onsite working

Posted 2 weeks ago, 3 Oct | Get your application in now before you miss out!

Closing date: Closing date not specified

job Ref: 11536447dc694364bd3d16d7a0fbc52d

Full Job Description

Help invent, develop, expand, maintain, and support an extensive runtime animation system, pipeline, and tools.
Develop robust and performant technology to adjust animation to different characters, situations, and environments.
Collaborate and contribute to the research and development of features related to procedural animation, motion adaptation, and character motion synthesis.
Keep up to date with the latest academic and industry breakthroughs, independently research and develop improvements to continuously push our technology forward.

A degree in Computer Science or a related discipline, or equivalent industry experience.
Proven development of solutions in animation retargeting, motion adaptation, or related subjects.
Experience creating, extending or working directly with an animation system within a game engine., Good communication skills, ability to clearly share complex technical information with other programmers, animators and technical artists.
Strong C/C++ programming skills.
Strong 3D math skills.
Knowledge of character animation technology, particularly retargeting and IK systems.
Familiarity with common optimization and multi-threading techniques.

PLUSES
Please note that these are desirable skills and are not required to apply for the position.

Industry experience working on AAA character based games, or character based VFX animation.
C# or python programming skills.
Experience developing within a large existing codebase, collaborating, or working independently within a large team.
Experience with motion synthesis or style transfer.
Practical success optimizing or debugging large/complex multithreaded C++ code.
Involvement with pipeline or UI based tools development or support.

At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar is on the lookout for a talented engineer to join our Animation R&D team, with a background in animation retargeting or related techniques.
This position will help us develop advanced animation systems for our large open world character-based games. The successful applicant will have strong C++ programming skills, good knowledge of and interest in character animation systems, and passion for realistic, high quality character motion.
This is a full-time, permanent and in-office position based in Rockstars state-of-the-art game development studio in Edinburgh, Scotland.
WHAT WE DO

We develop animation technology, from performance capture to a sophisticated runtime engine, for massive open world games.
We are a global team of programmers and researchers who collaborate on pushing the boundaries of character animation on next generation hardware.
We support and work closely with animation, gameplay, physics, tools, graphics, performance capture, and technical art teams across multiple Rockstar studios.