Lead Designer
nDreams Ltd, Scotland-wide
Lead Designer
Salary Not Specified
nDreams Ltd, Scotland-wide
- Full time
- Temporary
- Remote working
Posted 6 days ago, 25 Apr | Get your application in now to be included in the first week's applications.
Closing date: Closing date not specified
job Ref: 5e1dbdfa3ee24fdc956a078852a3a386
Full Job Description
As a Lead Designer, you'll play a key role in crafting the exciting combat experience. Working closely with the design director, programmers and animators to fine tune combat systems. Ensuring they meet the game's creative vision while also delivering fun and dynamic combat.,
- Lead the design implementation and balancing of core combat systems.
- Define combat metrics, working with level designers to shape venues for combat that adhere to and reinforce those metrics.
- Promote player-centric designs, ensuring combat elements are intuitive, engaging, and rewarding.
- Proactively champion the combat design and its requirements throughout the team.
- Coordinate the work of designers, working with production to define milestones and assign tasks.
- Drive innovation in combat design, exploring new ideas and approaches to create a unique and memorable combat experience.
- Create and maintain detailed design documentation for combat features and systems
- Collaborate closely with animators, gameplay programmers, and other teams to prototype and implement combat features.
The skills you'll need: - 5+ years' experience in the games industry as a game designer, with a specific focus on combat design.
- Extensive knowledge of Unreal.
- Rich understanding of how to create challenging combat encounters for different player skill levels and familiarities.
- Comprehensive understanding of combat game design principles. Able to skillfully balance gameplay elements with an optimal combat experience.
- Ability to work well independently and within a team.
- Excellent written and verbal communication, documentation skills and the ability to convey abstract concepts. The nice to haves:
- Understanding of what does and doesn't work in VR compared to flatscreen games.
- Willingness to go hands-on in engine to tune combat systems to prove out a design.
- Awareness of AI systems and approaches to effectively liaise with technical teams.
nDreams Studio Elevation are re-establishing the boundaries of VR. We are looking for an expectantly talented Lead Designer who will create immersive and dynamic combat sequences that elevate the player's experience for our VR games.
We are nDreams - we develop and publish the world's most immersive VR games. You may know us as the developer behind Synapse, Phantom: Covert Ops, Fracked, and Frenzies. As a publisher, we have also supported the release of other studio's titles including Little Cities, PowerWash Simulator VR, and Vendetta Forever. With humble beginnings as an independent studio, we combine amazing projects with a personal, caring touch. We've got more incredible titles to be announced soon!
Direct job link
Similar jobs for you
Mission Critical Sector Lead - Infrastructure Building Design
AtkinsRéalis,
- Full time
- Permanent
Apply on company site
Lead Product Designer
UnitedHealth Group Incorporated,
- Full time
- Permanent
Apply on company site
Design Team Lead
Ashurst,
- Full time
- Permanent
Apply on company site
Lead Data Scientist (Authoring & Curation)
The Bbc,
- Full time
- Temporary
Apply on company site
Assistant Principal Designer
Peace Recruitment,
- Full time
- Permanent
Fast Apply Available
(Apply in seconds when you have a CV uploaded)