Principal Animator

Principal Animator

Salary Not Specified

nDreams Ltd, Scotland-wide

  • Full time
  • Permanent
  • Remote working

Posted 5 days ago, 25 Apr | Get your application in now to be included in the first week's applications.

Closing date: Closing date not specified

job Ref: a3a95f747b4e405787b3a31a990d4ff7

Full Job Description

  • Delivering High Quality animation across multiple styles and projects.
  • Working with the Art Director and Principal Animator to shape the Animation pipeline for Compass studio and evolve the pipeline and techniques as new technologies become available.

    We are looking for an enthusiastic, proactive, and motivated mid-level Animator to join our team and deliver high quality animations across a range of titles in development, whilst playing a key role in developing and evolving our animation standards and pipelines.
  • In this role, working alongside our experienced Principal Animator, you will deliver high quality animation for characters, creatures and world props working across a wide range of projects and styles. You will have a strong input on pipeline and animation standards and will have the opportunity to help develop the studios' working practices for animation. The ideal candidate is excited by game animation and keeps up to date with modern pipelines and technologies and seeks opportunities to refine our processes and raise the quality bar with each project.,
  • A high-quality Animation Reel showing off your Artistic ability and eye.
  • Has worked on at least 1 title in an animation role, on any commercial gaming platform and experienced the full development cycle (concept to release).
  • A collaborative and team-oriented work approach, demonstrated by experience in setting up processes and practices that consider and harness the team's strengths.
  • Excellent communication skills, both verbal and written, and able to distill information down to the essence of what others need to know.
  • The nice to haves:
  • Experience in VR in a Production capacity, and as a keen enthusiast knowledgeable on the trends and hottest games in this sector of the industry.
  • Knowledge of MoCap systems and technologies (Such as ARkit Facial animation or Meta Human).
  • Experience with Rigging in Unreal 5
  • Experience animating for restrictive platforms such as mobile or VR and understanding the tricks and techniques to get the best results.

    We are nDreams - we develop and publish the world's most immersive VR games. You may know us as the developer behind Synapse, Phantom: Covert Ops, Fracked, and Frenzies. As a publisher, we have also supported the release of other studio's titles including Little Cities, PowerWash Simulator VR, and Vendetta Forever. With humble beginnings as an independent studio, we combine amazing projects with a personal, caring touch. We've got more incredible titles to be announced soon!

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