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UI Tools Programmer New
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Salary not available. View on company website.
Rockstar Games, Dundee
- Onsite working
- Full time
- Permanent
Posted 2 days ago, 3 May
Job ref: 7f15ab7edeff460fb22c18c4ee9aa18e
Full Job Description
Collaborate with artists, programmers and designers, collating requirements and developing solutions to the technical challenges faced when building hugely complex and ambitious video games.
Improve workflow and user experience.
Maintaining and fixing bugs in the toolchain.
Working within a schedule to deliver features and fixes effectively to deadlines.
A degree in Computer Science, related field or equivalent work experience., Programming skills (e.g. C++ or C#).
Problem solving skills.
Knowledge of 3D mathematics (e.g. linear algebra, trigonometry and matrices).
Ability to work within a team.
Ability to work within a schedule and deliver effectively to deadlines.
PLUSES
Please note that these are desirable skills and are not required to apply for the position.
Experience developing software tools; command-line and user interfaces to process or display data.
Experience developing User Interfaces with WPF, WinForms, Qt or similar.
Experience with the 3ds Max SDK and MaxScript, or similar in other DCC packages.
Passion for creating tools and working closely with your user base.
Knowledge of Rockstars game titles and passion for playing videogames.
At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar Dundee is on the lookout for a talented Tools Programmer of all levels who possess a passion for Tools development.
This is a full-time, permanent and in-office position based in Rockstars state-of-the-art game development studio in the heart of Dundee, Scotland.
WHAT WE DO
We create and maintain software tools that are used by all game development disciplines to support the creation of all Rockstar Games projects.
These software tools range from digital content exporters, a data processing asset pipeline to game, CI/CD automation systems and UI editors.